About the Module
Are you a gamemaster looking for an interesting and challenging adventure to begin a new campaign? Or maybe you just want a scenario you can run for your players that can be completed in one session? In either case, I have just what you want… Wyrmkeep Dungeons TZ2: Curse of the Desert Outpost is a fantasy role-playing game adventure module designed for a band of 6-8 5e fantasy RPG characters of 2nd to 4th level.
A mansion, once an oasis and outpost for a sheikdom and its clan, has mysteriously reappeared after being lost to the desert sands decades ago. This mansion’s location is significant in possibly resolving a simmering border dispute between multiple clans, which has lead the current sheik to hire a party of adventurers to scout the building and recover a token of authority that should be found within.
Rumors state that the entire place was cursed by the attackers (or maybe the defenders). Even if that is true, with courage and resourcefulness, the explorers surely can overcome the many threats of the Curse of the Desert Outpost and collect the riches that remain.
The module will be 16 to 20 pages in length with a color cover illustration, at least one new monster as open game content, and multiple interior illustrations and maps.