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News: Patreon for Inherit the Earth:Sand and Shadows launched!
 
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Author Topic: Inherit the Earth 2 Updates  (Read 31786 times)
Diavolo
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« Reply #15 on: January 22, 2014, 03:04:00 PM »

Any results yet? Pictures? Please give us an appetizer of your work   smiley
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thx for my avatar to Tacimur
WyrmMaster
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« Reply #16 on: January 22, 2014, 11:28:14 PM »

I will posting something to both the ITE 2 and comic strip sites in a couple of weeks. And here too!
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WyrmMaster
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« Reply #17 on: February 20, 2014, 09:12:31 PM »

Here is the image I posted on the ITE 2 website:



This image uses elements that will be appearing in the project video.
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WyrmMaster
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« Reply #18 on: March 20, 2014, 05:19:21 PM »

The first draft of the project video script is complete. Hopefully the live-action sections will be filmed within a few weeks.

If anyone has suggestions for news sites/bloggers/etc. that would be interested in interviews about Inherit the Earth 2, this would be a good time to start passing those along to me  cool
 
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JSM3050
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« Reply #19 on: April 20, 2014, 03:52:10 PM »

As I mentioned in another thread, I purchased my copy of Inherit the Earth on GOG.com. They might be able to reach out to others like me and let them know about the upcoming Kickstarter.

On a related side note, are there any plans to add the soundtrack to the GOG.com release?
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WyrmMaster
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« Reply #20 on: April 24, 2014, 07:44:49 PM »

As I mentioned in another thread, I purchased my copy of Inherit the Earth on GOG.com. They might be able to reach out to others like me and let them know about the upcoming Kickstarter.

I will be discussing that possibility with GOG.com.

On a related side note, are there any plans to add the soundtrack to the GOG.com release?

There are some licenses issues what will probably prevent that from happening. The digital edition of the soundtrack is available from Bandcamp for a very reasonable price cool

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ObiousAlias
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« Reply #21 on: June 22, 2014, 12:53:34 AM »

Good luck, I'll be sure to throw in a few bucks.
« Last Edit: June 22, 2014, 01:00:30 AM by ObiousAlias » Logged
wwwolf
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« Reply #22 on: August 31, 2014, 02:21:04 PM »

I just read Project Update #10 that was sent out a few days ago.  It's sad to see that the second Kickstarter failed to gain traction -- though it did far better than the first.

I'm still looking forward to seeing ItE2 come out someday soon, and the mention of readjusting for a much lower (sub 25K) goal sounds like a great idea.  Perhaps moving ItE2 into an episodic model might help keep costs down.

Looking in from the outside it's hard for me to say much, but if I were to give one suggestion it would be advertising.
It was clear that far more effort was put into marketing and advertising with the second Kickstarter.  Being a fan of retro games I tend to follow news like this, but there just wasn't any buzz about ItE2.  I wish I could make a suggestion on how to get the word out, but you'd need a trained marketer for that.

I'm curious how far you've gotten with the game design.  I'm a programmer and author myself and would love to know what you're going through to create the game.

I wish you all the best of luck.
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WyrmMaster
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« Reply #23 on: October 02, 2014, 09:11:22 PM »

Still deciding how to proceed on Inherit the Earth 2. If I try a Kickstarter again, it will have a significantly lower base goal.
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WyrmMaster
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« Reply #24 on: November 21, 2014, 05:30:34 PM »

It's been awhile since I posted an update on Inherit the Earth 2 aka Inherit the Earth: Sand and Shadows.

Well, the news is: There is a plan!

I am splitting the game into three chapters. Chapter one will be 90% implemented before the next funding drive, and that funding drive's base goal will just be the amount needed to pay for the work on chapter one. Funding for chapter two and three will be "stretch goals" for that drive. The base goals will surely be less than $30,000. That is an amount that should easily be reachable.

(Why 90%? There will surely be backer-related reward tiers that will require additional game content in chapter one.)

And by "implemented" I mean art, story, sound effects, music and voice-overs, plus a demo!

Because chapter one is effectively being self-funded*, it is not possible to say when in 2015 the next Kickstarter will happen. Work on the game will occur when myself and the artists have spare time. Slow, but steady, will have to win the race here.

* Would you be interested in helping to fund development via Patreon? If so, send me an email at jpearce@wyrmkeep.com. If enough people want to support us this way, I will set-up a Patreon account!
« Last Edit: November 21, 2014, 05:37:38 PM by WyrmMaster » Logged
WyrmMaster
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« Reply #25 on: March 05, 2015, 03:03:46 PM »

I have opened a Patreon account to help support development of Inherit the Earth: Sand and Shadows, Chapter 1. Please visit the project page for information on milestones and rewards!

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Tobibrocki
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« Reply #26 on: November 04, 2015, 11:52:20 AM »

I was wondering about something while re-watching the early gameplay demo footage and seeing how it is made out of separate scenes.
Will this game have scrolling? Like the first game perhaps? However the artstyle would have to be a bit isometric for that when it needs to.
The reason is that the scrolling gave the game a certain flow, it wasn't a slideshow but felt nicely dynamic, going around the towns was nice and it was stationary in only the appropriate parts. Having scrolling like that also help orientation around a (larger) place a lot I think. Not to mention that it would feel like the first game in that respect since I think that was one of it's many unique aspects. Other adventures I can think of only ever scrolled left to right and back, ITE went a more interactive/dynamic route.
Have you considered something like this for the sequel?
« Last Edit: November 04, 2015, 04:25:44 PM by Tobibrocki » Logged
WyrmMaster
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« Reply #27 on: November 26, 2015, 03:00:29 PM »

There will be a few scenes with scrolling, but not using isometric tiles. Just over-sized backgrounds the scroll.
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TheLoneJaguar
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« Reply #28 on: January 27, 2016, 04:24:49 PM »

It looks like its coming along well from what I've seen of it.
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"Pleasure to me is wonder—the unexplored, the unexpected, the thing that is hidden and the changeless thing that lurks behind superficial mutability." - H.P. Lovecraft
Diavolo
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« Reply #29 on: May 16, 2016, 01:47:42 PM »

https://www.youtube.com/watch?v=TepgCD0tp5Q



Nice new version of Rif. I like it Smiley He acts and walks more masculine now.  smiley
« Last Edit: May 16, 2016, 01:51:38 PM by Diavolo » Logged

thx for my avatar to Tacimur
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