Fixed up. The EA thing I based on an actually phonecall to EA way back when (1997 or 8?). Removed the errors section too.
I checked with Michal about this. EA and Terra Nova were working on another title (not LOT 2) -- that was the one was canceled.
In the words of Michael J. Fox, that's heavy. Guess we'll never know what that project was.
It was a fantasy adventure game called "Sorcerer's Apprentice", and it would have built on the engine we used for "The Labyrinth" by adding animated characters with a primitive sort of lip-sync; the animations would have been contextual, sort of, meaning that you'd have a primitive happy lip sync or a primitive "I'm going to eat you now" lip sync, depending on how the character felt about you.
We only had a contract to develop the idea, not to produce the game, and eventually neither we nor EA really wanted to go ahead together. We weren't ever on the same wavelength about, well, anything.
The funny thing about that original cover is that our producer's assistant said he'd really gone to bat for us to let us see the cover in advance. When we didn't like it, it turned out that it really didn't matter; but weren't we grateful that we'd been allowed to look at it? It was like that.