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 on: November 17, 2017, 04:33:00 PM 
Started by WyrmMaster - Last post by WyrmMaster
Wyrmkeep Dungeons BW2: Befouled Maze of the Demi-Lich is now available to order at wyrmkeep.com/rpg. In this 5e fantasy adventure module designed for 6 to 8 characters of 10th to 12th level, a bold party is tasked with defeating the foes and traps placed by the lich Ulsus Malachite in an enchanted hedge maze and rescuing the beloved companion of a demigoddess. Can they succeed and earn the deity's rewards?

Also take a look at our first 5e module, Wyrmkeep Dungeons BW1: Temple of the Dragon Kin. More adventures are in the works!

You can ask questions here.

 on: November 17, 2017, 04:31:55 PM 
Started by WyrmMaster - Last post by WyrmMaster
Wyrmkeep Dungeons BW2: Befouled Maze of the Demi-Lich is now available to order at wyrmkeep.com/rpg. In this 5e fantasy adventure module designed for 6 to 8 characters of 10th to 12th level, a bold party is tasked with defeating the foes and traps placed by the lich Ulsus Malachite in an enchanted hedge maze and rescuing the beloved companion of a demigoddess. Can they succeed and earn the deity's rewards?

Also take a look at our first 5e module, Wyrmkeep Dungeons BW1: Temple of the Dragon Kin. More adventures are in the works!

You can ask questions by posting in our Role-Playing Game forum.

 on: September 19, 2017, 03:31:45 AM 
Started by WyrmMaster - Last post by vardi
really nice work from you thanks

 on: August 21, 2017, 06:58:54 AM 
Started by Kaijugod - Last post by Kaijugod
Hello again. I have returned after a long summer break and have decided to start my new story. Understand that I will be writing this story from my Ipad. Also understand that I'm not the best writer in the world.

This story is a continuation of What Remains.

Chapter 1: Impact

Night was descending and all across the Known Lands, Morphs we're turning in for the night for some well earned rest after a hard days work. In the night sky the stars we're starting to come out and the moon was high in the sky.

In the Rabbit village everyone was asleep except for a young male rabbit who looked to be around 14 or 15. This rabbit stared up at the night sky and wondered. He wondered what was up there as when he was younger his father would tell him stories of how the Humans would fly high in the sky with their strange machines.

As the rabbit stared at the stars he noticed something strange. One of the stars seemed to be getting brighter and strangely bigger. It was then the rabbit noticed the star was actually falling. The star zoomed over the village with a blazing tail of fire trailing behind it. The star made a loud noise as it zoomed over the village and disappeared over a nearby mountain. As the rabbit stared at where the star had landed disappeared to he heard a loud boom and saw a fiery glow briefly appear on the other side of the mountain. The sound could've woken every Morph in the Known Lands.

The rabbit continued to stare at the mountain for a few more moments before heading to bed. His head filled with visions of the falling star. He decided that tomorrow he would go and see where that star had landed. He laid his head on his pillow and closed his eyes letting darkness consume him.

Sorry if the chapter was short. Next time I'll try to make it longer.

 on: August 10, 2017, 03:04:56 PM 
Started by cairn destop - Last post by cairn destop
There are 8 more pieces from the original manual left to post.

Sad to know that.  So few pictures remaining. 

 on: August 10, 2017, 12:27:18 PM 
Started by cairn destop - Last post by WyrmMaster
There are 8 more pieces from the original manual left to post.

 on: July 28, 2017, 04:23:15 PM 
Started by cairn destop - Last post by Kaijugod
I like it.

 on: July 24, 2017, 08:55:48 PM 
Started by cairn destop - Last post by cairn destop
Yes, I know this topic has been dormant ,aka dead, for a long time.  Seems only appropriate to bring it to the forefront now that more classic artwork is being released.  Anyone care to comment on the latest works?

 on: July 17, 2017, 04:16:14 PM 
Started by WyrmMaster - Last post by WyrmMaster
Today I launched a Kickstarter funding drive for my second 5th Edition D&D module entitled Befouled Maze of the Demi-Lich. In this adventure a party of 6 to 8 characters of 10th to 12th level attempts to rescue the beloved companion of a demigoddess that was kidnapped by the lich Ulsus Malachite and held in a bewitched hedge maze. Can the adventurers overcome the dangerous monsters and devious traps placed between themselves and the goal? And what does the lich gain by this scheme? So many mysteries...

Here is the cover illustration, drawn by Ed Lacabanne, the current artist on the Inherit the Earth webcomic.

Please check it out! And tell your friends and acquaintances about it!

 on: May 24, 2017, 04:44:59 AM 
Started by cairn destop - Last post by cairn destop
Plezwerk dashed across the road, his boots leaving deep impressions in the snow.  Heavy snowflakes fell from the night sky driven by a fierce wind.  That wind lifted the hood of his winter jacket sending the snow down his back.  The fur on his face turned wet as  icy crystals lashed him. 

He put on a burst of speed determined to escape this storm.  Plezwerk jumped from the path to the middle step and allowed his momentum to carry him onto the inn's porch.  Thanks to the porch roof, the snow and ice no longer pelted him.  He scraped the snow off his boots, removed his winter jacket, and gave it a flick of his wrist.  With much of the snow removed, he pushed through the doors and into the dry warmth of the inn.

A step to his left brought Plezwerk to a stool where he removed his boots.  He crossed the hall to a closet guarded by a young porcupine.  He exchanged his wet coat and boots for a colored token and a pair of soft slippers.  In an exaggerated motion, he looked left, than right, and left again.  Plezwerk placed a piece of hard candy on the counter and the child popped it into his mouth.

What a change from my first visit.  The Common Room stood vacant of guests, only the bartender, a serving girl, and several members of the porcupine clan occupied the place.  Not surprising considering both the season and the weather.  If some desperate traveler joined them, he would double the number of guest staying at the inn this night.

Activity at the inn turned frantic with the first winter storm.  One day of snow left the ground looking like a multicolored drop cloth splattered with patches of white.  All porcupines not needed for their guests attended to the last of their crops, gleaning whatever could be stored.  Guests snatched supplies and took to the road, determined to reach home before the next storm.

The second storm left a thin blanket of snow that disappeared after a week of sunlight.  While this snow melted, the last scheduled raft tied up to the dock.  Several ringtails mentioned hard freezes that covered the lakes with a thin layer of ice at night, which explained their late arrival.  The crew offloaded passengers and moved several crates to the appropriate warehouse.  Instead of the usual relaxing overnight stay, the crew loaded the raft with the last of their consigned cargo and turned homeward within the hour.

Plezwerk didn't think this third storm's snowfall would melt before spring, it fell that heavy.  Day and night turned into a grey void filled with snowflakes.  When the storm started, the snowflakes were marvels to enjoy.  On day four the winter storm turned ugly.  A wind drove the snow and dainty snowflakes turning them into icy pellets.  That was almost a full week ago and the blizzard continued.  Snow accumulated and buried the world he remembered.

Being the sole guest had its advantages.  The serving girls knew his preferences and didn't need to visit his table.  He also had the opportunity to talk with his hosts.  These porcupines knew much of the Known Lands and did not mind sharing such information with their guest.

Morph tribes had individual cultures and customs.  Dogs, like his tribe, had a hereditary leader.  Wolves engaged in ritualistic combat to determine leadership.  Bruins conducted a wrestling contest between the eight largest males.  Rats selected their leaders through a contest of riddles. 

Porcupines had a corporate structure.  The leader of any inn was the innkeeper.  He selected officers to run general operations, such as the stores, housekeeping, procurement, and farming.  All the other porcupines were workers assigned to whichever officer needed help.  When necessary, the innkeepers elected a leader of their clan.  The selected porcupine held the title of chairman, or in this case, chairwoman.  As the clan's absolute leader, she had the final say on any tribal matter and was known to all morphs as the Last Arbitrator.

Chairwoman Goldenspike entered the Common Room.  Her fur resembled wheat in color, though up close it had an almost transparent look due to her advanced age.  She now used a cane as the recent cold weather made her joints sore.  Every porcupine within the room stood and gave a modest head bob in her direction.  A wave of her paw and all returned to whatever interested them before her arrival.

Goldenspike hobbled across the room, her destination obvious.  Plezwerk moved to the back of his selected booth, which gave the old lady her choice of sides.  She took the one to his right, placing her cane on the bench behind her.  Neither spoke as she arranged her quills.  A grunt or two sounded as she made herself comfortable.  A paw in the air and two raised fingers sent the serving girl scurrying.  Two mugs appeared on their table.

"Cider with cinnamon warms the body and calms the soul, child.  Lockvor paid good coin to see that all your needs were met this winter.  Word has come to me that you are not happy and I am here to resolve any problem," she said.

"My time here has not earned me the right to a name?"

"Forgive me, child . . . Plezwerk.  As tribe leader, all within my clan are called child, no disrespect intended.  I honor you with that word but understand the need for what is yours."

Plezwerk sipped his cider and complimented her choice of beverage.  He voiced his pleasure at both her company and the hospitality of the Inn.  Her expression remained neutral.

"I am deeper into winter than any here and it gives me sight to see the unseen and ears for what is not spoken."  Goldenspike drained her mug.  "Speak.  Consider that a polite request."

"Failure, all that I touch turns to failure."  Plezwerk stared into his tankard.

"Than yours is the most glorious of failures.  You are a rock cast into a still pond, there and gone.  Let me show you the ripples your failures have caused."  Her laughter came across as genuine and not the condescending one Plezwerk anticipated.  "I must bring another to our table before I continue."

A quick wave of her paw had the bartender rush to the booth.  He than darted into the kitchen and another female appeared.  She hastened to their table.  Goldenspike introduced Sharpie and ordered her to join them.  Plezwerk didn't mind her presence.  Since his return to the inn, he considered her one of his closest friends among the porcupines.

Once the girl sat, Goldenspike spoke of the rats.  Her words dashed his hopes.  They had no intention of taking him to either dig site come spring.  Their generosity had another purpose, the creation of an obligation.  They desired a look at the cavern Plezwerk's clan used during the winter.  If they couldn't gain access, the rats would consider returning with his books and the maps inside a treasure beyond measure.

His influence did not stop there.  The squirrel tribe heard of him and many of the ladies intended a sexual partnership without obligations.  As an outsider, any offspring added value to their tribe.  The squirrel leaders wanted Plezwerk to take them to his former tribe.  If they convinced a lost tribe to return to these lands, it increased their influence among other morphs.  Even if they failed, having a tribe in the Northern Wastelands increased the perceived power, influence, and reach of their tribe.

Prince, leader of the dog tribe feared what he represented.  Until Plezwerk's arrival, they alone guarded the sole route between the Known Lands and the Northern Wastelands.  Goldenspike spoke of his suspected mental state and how she sought assurances from the most influential lady of his court, Annabelle.  Even she wondered how far Prince might go if this tunnel granted free access to the Wastelands.  If it became common knowledge that these lands supported crops, Prince might see a mass migration through a route he didn't control.

Other tribes learned about the possible existence of kin beyond their border.  Tensions between some tribes, such as the elk and boars, might escalate if perceived wrongs in these new lands became fodder for future conflicts.  Ferret leaders consulted the Builder's Orb in secret meetings, researching how to repair and maintain a tunnel.  Rumors had them investigating the construction of fortifications at either end.  Unsubstantiated stories said the High Priestess Elara or her sister Alamma entertained the idea of controlling the tunnel.

Even the most minor of tribes felt his ripples.  Goldenspike explained how all believed the lands east of the road poisoned.  Legends said such lands supported plant life but crops grown there proved poisonous to any morph during the Dark Times.  None challenged that perception until his presence disproved those stories.  In less than a year, the known world more than doubled in size.  So much unclaimed lands must lead to conflicts and inevitable bloodshed.

"Come spring, every tribe will be seeking a stake in these new lands," said Goldenspike.  "Our clan intends scouting these new territories and building at least three travel lodges and a new haven inn with the hope of maintaining peace.  I intend naming Sharpie our clan's fourth Haven Innkeeper.  Until construction is finished, consider Sharpie your concubine."

"I will not accept such an abomination," shouted a distressed Plezwerk.

"Her relationship is not sexual, but she must know you better than a mate.  You need an advisor who understands you better than yourself.  She shall act as the liaison other morphs can trust.  My blessing will give her that power with all who migrate to these new lands.  She must earn both the respect and trust of those already residing there when she mediates any dispute."

Goldenspike took her leave.  She walked across the Common room and left without a backward glance.  Sharpie's expression said she still felt the initial shock over her new status.   Neither spoke for several moments, each lost in their own thoughts.  The lady porcupine placed her paw on his arm, demanding his attention. 

"We are about to change what was into what can be.  Let's make it something wondrous."

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