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1  Inherit the Earth Forums / General Inherit the Earth Forum / Re: Inherit the Earth 2 Kickstarter Postmortem on: February 27, 2013, 08:30:54 AM
You don't necessarily need gameplay videos or demonstrations-- Hero-U funded successfully with art and screen mock-ups. Even though the art that is being produced now for the game is far superior to the one originally posted (mostly because they've upgraded their art team.)
2  Inherit the Earth Forums / General Inherit the Earth Forum / Re: Inherit the Earth 2 Kickstarter Postmortem on: February 09, 2013, 02:10:46 PM
Lobst is completely right here. All you need to do is get the presentation right... talk to the Sierra alumni. After all, was Wyrmkeep, you do have a history of having "been there" during the first round of the Adventure Renaissance.
Heck, Jim Walls just announced that he's coming out of retirement to start a Kickstarter to make a new Police Quest-esque game. The market is here, you just have to get savvy. Believe me... market it right, and I can guarantee you that the furry fandom will gladly and fondly embrace the product. Distributing the original through accessible means such as gog and steam will help, too.
3  Inherit the Earth Forums / General Inherit the Earth Forum / Re: Inherit the Earth 2 Kickstarter Postmortem on: January 30, 2013, 05:07:05 PM
Knux, I would certainly not call point-and-click a dead genre. Daedalic Entertainment has had great success with their traditional adventure games: The whispered world, Deponia, and their fantasy-themed one whose name I forget (mostly because, since I'm developing a game, I'm trying very hard not to pay attention to games that could sap my time). But they're just one of many-- the genre is hardly dead.
4  Inherit the Earth Forums / General Inherit the Earth Forum / Re: Inherit the Earth 2 Kickstarter Postmortem on: January 28, 2013, 04:47:56 PM
Joe, this is my advice:


-First, speak with Corey and Lori Cole, who successfully funded Hero-U. As a co-founder of the Dreamers Guild, I'm sure the names are more than familiar to you. They've learned a lot from their kickstarter campaign, and I'm sure that if you set up a time to discuss successful kickstarting strategies, they'd be more than happy. I pointed the project out to Lori and she said that she knew a lot of the people that were involved with the original game, and that she'd gladly back it up if they intended to come back for the sequel. You might also want to talk to the Two Guys from Andromeda, Al Lowe and Jane Jensen, who have had successful kickstarters of their own. They informed their fans of Hero-U's kickstarter, and that helped spread the word among all of the Sierra fan-base--- and believe you me, that's one heck of a powerful fan-base: four successful kickstarters of $400,000 PLUS a successful kickstarter by the composer of most of the Sierra soundtracks (last I checked, they were going for the 20K stretch goal).

I guess that the moral of my first point is: reach out to your old colleagues. You guys were creating adventure games during the golden age of adventure and made some fine stuff, and now that Kickstarter is bringing them back, you should definitely talk to them and coordinate to see if they can drop the word. You'd be amazed at what word-of-mouth does.

-Second, network with furry websites. Inherit The Earth is a game that made a huge impact in the furry community in the 1990s--- and I know that, for example, Toumal of Sofurry is big into adventure games and played many of the 1990s games. So, advertise for the kickstarter on Sofurry, Furaffinity and Weasyl- banners cost nothing more than $20 a month, and you get a good ratio of clicks. This is definitely playing out to your biggest fanbase. Also: contact the headsd of big upcoming conferences such as Anthrocon and see if you can purchase advertising on their conbooks for both ITE 1 AND the kickstarter, once you have decided on the new kickstarter date. Put your name out into the psyche of your potential gamers Smiley other websites are Gamingfurever.com, which features exclusively on gaming, and flayrah.com, which is an all-purpose furry news site along with furrynewsnetwork.com. If there's any help needed in contacting and coordinating with these sites, I can volunteer. I helped the Coles advertise H-U on Sofurry  at the time.

-Third, reach out to gaming websites that are relevant--- you have an incredible untapped market in adventuregamers.com, and the oldest adventure gaming site on the internet with a very large readership: http://www.justadventure.com/. You also should reach out to podcasts such as In The Name of Game (http://the-name-of-game.blogspot.com/) 1Up's Retronauts (http://www.1up.com/do/minisite?cId=3156908) and reach out to Katt Bailey at https://twitter.com/The_Katbot , and see if she'd be willing to put in a few tweets as well.

-Fourth (though it should be the first step, I think): release ITE1 on Gog.com and approach Steam either through their review process or through Greenlight. Getting a game on Steam is almost free publicity, as they like to announce new games in their repertoire. With ITE1 you have the cachet of offering a classic game.

-Fifth: For the kickstarter, have a ton of concept art, mock-ups, samples, etcetera. The more you can show, the more people can get excited about.

Those are my thoughts, and I'd be more than willing to help if any help is needed at all.
5  Inherit the Earth Forums / General Inherit the Earth Forum / ITE Retrospective Review on: August 14, 2012, 10:43:23 PM
I write for Gamingfurever.com and I just did a retrospective review of ITE. I hope I did the game and the company justice. You can the review here: http://www.gamingfurever.com/index.php?option=com_content&view=article&id=560:mausback-inherit-the-earth&catid=69:computer&Itemid=255 ... and yes, I plug the site and encourage people to purchase the game  cool
6  Inherit the Earth Forums / Inherit the Earth Comic Strip Forum / Re: The story itself on: July 23, 2007, 11:11:32 AM
Now there's a cub who's been spared too many  spankings, alright, LOL
7  Inherit the Earth Forums / Inherit the Earth Comic Strip Forum / Welcome on: April 15, 2005, 05:09:20 AM
Nice work on the strip! please keep it up ! Tongue
8  Game Devlopment Forums / General Game Development Forum / Game Concept: Outline on: April 14, 2005, 12:55:17 PM
Well, there are several things herer I have observed during my lurking...

One: The engine? Some want a fancy 3D engine, some (like me) would like to see this game sticking to the old 2d ways. Instead of building an engine from the ground up, why not take into account the fact that we already have a very powerful little program at our disposal called Adventure Game Studio? (http://www.adventuregamestudio.co.uk/), which -at the hands of the right team- can create wonderful games. There's no need to reinvent the wheel, after all. I am an artist and I find the engine and the programming language rather easy to use, so I don't see how real programmers would find many issues with it...

Second: Concerning the Sequel vs. Similar Game discussion... I am for making an unofficial fan-made game. That is, nothing that happens in the game itself would be considered canon IF Wyrmkeep ends up publishing a sequel to ITE. As it is, WK has been very ambiguous about the sequel, and we could end up losing quite a while of time working on a game that deviates just enough from ITE so as not to be the same game, only to find out WK has decided not to publish the sequel and that we could have been working on the unofficial sequel all along. Considering none of us would be making any money off the production of this fan game, would it still be a problem?

Now here's the question...

What if one or two humans had survived? perhaps in some form of cryo? (Scientist's kids?)

And Tycho talks about humans on the moon, if I recall correctly. What if a small group of humans actually escaped whatever fate befell the race, and are currently on the moon? And what happens when they want to return?
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