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Inherit the Earth Forums / Inherit the Earth Bug Reports / Re: New Update to Windows Version
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on: April 22, 2013, 01:28:31 PM
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You say you "uninstalled and reinstalled ItE and it works fine but is still the original version." What do you mean by "the original version"? The updates only fix bugs, they don;t add any other new features except for a digital audio score, which I believe the 2008 CD release already has.
I will still look into why the 2008 CD release fails to update properly though.
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Inherit the Earth Forums / General Inherit the Earth Forum / Re: Inherit the Earth 2 Kickstarter Postmortem
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on: March 31, 2013, 07:04:15 PM
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I don't think "fun for all ages" is a bad thing. Just make sure to emphasize that it is really ALL ages. And not just an interactive version of a sunday morning cartoon for kids with talking animals and a simple plot with flat simple characters. This has obviously been said a lot already, but you really need to make people love the characters before the game even comes out. that way they want the game to come out so they can spend more time with those characters. Some great examples from the adventure game genre have been given, but a great deal of adventure games are very serious and geared towards a more mature crowd. I think a great example of how to get people of all ages to like a character is Cryamore ( http://www.kickstarter.com/projects/robaato/cryamore-a-true-first-class-take-on-the-action-rpg). After watching that video you get the idea that the cast of characters is going to be enjoyable. And that you would like to see more interaction between those characters (enough so that you are willing to spend money to do so). I agree with you completely Any new Kickstarter will have a lot more to say in the project video and on the page about the original game and plans for the second. Another thing to remember is that you have to give people a reason to back your project, instead of just waiting for it to come out. This means you have to give people something to be passionate about to the point where they are willing to spend large amounts of money on a hope that maybe they will get something (I say large amounts, because rarely does a project get funded without some of the big money tiers getting filled up). This is obviously not an easy task, and will likely require you to not only dazzle right away (like in the first 20 seconds of viewing the page), but to interact with backers on a daily basis (basically pretend like you are really good friends with each backer, not like you are a developer and they are a gamer on some forum), and make updates that include feedback from backers, this is the reason that a lot of people back kickstarters, is to feel as though they are having a say in the development process from day one of the project.
That was something that was really emphasized at the Kickstarter panel I attended at this year's Game Developers Conference, which I wholeheartedly embrace. On the subject of the Wikipedia page, my policy is that representatives of Wyrmkeep Entertainment not edit wiki pages that reference our products. Fans are welcome to do so though 
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Inherit the Earth Forums / General Inherit the Earth Forum / Re: Inherit the Earth 2 Kickstarter Postmortem
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on: February 11, 2013, 02:39:23 PM
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Thanks for all the comments.
There is very little positive to say about the Kickstarter. I could list all the misadventures involved, but everything can be boiled down to (1) imposing an artificial deadline to get the Kickstarter going and (2) not requesting any "neutral" vetting of the presentation beforehand.
Some have noted that there seemed to be no marketing push. True. I delayed the marketing when I realized that the presentation needed to be redone. And then I cancelled the Kickstarter when it became obvious that I would not get the assets I needed in time. Although I could be wrong, I would think delaying the marketing was better in long-run given I still plan to give Kickstarter another try -- the less people who saw the first attempt the better!
Now I need to decide how to proceed.
First, all the critiques about the presentation are duly noted and will be considered before running another Kickstarter campaign.
The suggestion that I contact teams that have successfully funded a video game Kickstarter, especially an adventure game, is a great idea!
Is a game-play demo required for a successful Kickstarter in this market? Can I just get by with screen mock-ups? The former requires animation assets that simply don't exist right now.
A number of people have noted that lack of background on the development team. I expect the development team to be very small initially. If I create a project video showing a tiny development team, will that have a negative impact on funding? If so, what are the alternatives?
Is the impression that Inherit the Earth is a "kids" game a serious detriment in getting funding through Kickstarter? I see Inherit the Earth as an "all audiences" game, but is that a distinction that the gaming public doesn't perceive?
Finally, I will be looking into additional distribution channels for the original game outside of the Wyrmkeep website.
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Inherit the Earth Forums / Inherit the Earth Comic Strip Forum / Re: The Story Itself - Part 2
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on: February 07, 2013, 01:50:28 PM
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I wouldn't say the commentary is counterproductive. The lack of comments to posts does not imply disinterest or disdain.
For example, Castlevania RPG (CVRPG) gets only a couple comments a month. Dan and Mab's Furry Adventures (DMFA), which shares the same forum as CVRPG, receives dozens of comments per strip. It's just the nature of the different fans of each strip.
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Inherit the Earth Forums / General Inherit the Earth Forum / Inherit the Earth 2 Kickstarter Postmortem
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on: January 28, 2013, 10:28:15 AM
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This is a topic where you can post comments about the cancelled Kickstarter funding drive for Inherit the Earth 2. Here was what I posted on Kickstaarter about this: I have started a “postmortem” topic on The Wyrmkeep Entertainment Co. forum to discuss options on how to proceed from here. I would especially like to discuss alternate ways of getting the project partially completed before trying Kickstarter again. You are also welcome to post critiques of this Kickstarter on that forum topic, although I already have a fairly clear idea of what was wrong -- basically everything 
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